Anthem, a live-service game developed by BioWare, sold 5 million copies overall and 2 million copies in its launch week. Despite its semi-early release on Xbox via EA Play, it fell short of the expected sales of 5-6 million copies by March. The game faced challenges in the live-service space and its development was ended in 2021. Anthem is often cited as an example of triple-A developers' unsuccessful foray into the live-service genre. The collapse of the live-service space has further highlighted the difficulties faced by such games.

•2m read time•From gamedeveloper.com
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